[Preface]
Football is generally a game that requires players to work in tandem to achieve any semblence of production. For example, if a pass is to be completed, two things must occur:
1) The quarterback must throw the ball with enough accuracy and power to ensure the receiver has the opportunity to catch the pigskin; and
2) The receiver must catch the ball.
Unfortunately, terms/statistics like "pass completion," "passing percentage," and "receptions per game" do not adequately recognize the two-step nature of the passing game and consequently fail to properly give an accurate illustration of actual player production and value.
This is where Pass Receiver Rating comes into play, and given the fact that Syracuse is implementing an offense premised on a passing game emphasizing a receiver's abilities, this statistic has significant application to Orange football.
[Pass Receiver Ratings - Overview]
This system rates a receiver's performance or value throughout the season the same way the NFL attempts to measure a passer's performance or value.
While the system is patterned after NFL passer ratings, there are considerable differences. Whereas the NFL passer rating system is based solely on percentages, this system rates a receiver based on per game statistics. As such, quantifiable aspects of a receiver's performance by focusing on how often a receiver is helping his offense move the ball and how much a receiver is helping is offense score.
While this rating system does paint a clear picture of player value, it is not without fault. Given that this formula is not of my devise, there are some drawbacks.
Most importantly, the divisors used in the system are the result of taking the top ten single season performances in NFL history (through 1994) in each category and averaging them. Consequently, applying this system to college football receiver performances will not provide a perfect picture of value, but will do so adequately enough for a reasonable analysis to take place.
[Pass Receiver Ratings - Specifics]
The rating is calculated by figuring out a receivers catches per game, yards per game, TDs per game and yards per catch.
[({Catches/Game}/3.453) + ({Yards/Game}/56.209) + ({TD/Game}/.626) + ({Yards/Catch}/13.245)] / 6
The outcome is then multiplied by 100 to make the numbers look reasonable.
A 100.0 rating reflects an excellent season. A typical 'excellent season' would amount to 82 catches for 1476 yards and 15 touchdowns in a 16 game season.
[Data]
There's all sorts of information listed below.
Instead of listing only Syracuse wideouts and tight ends, I also included backs. This was done for two reasons: 1) the West Coast Offense utilizes backs as receivers very often; and 2) had I not included Walter Reyes and Damien Rhodes, a signficant amout of offensive receiving production would have been unaccounted for in 2004.
Also included are the following:
- Ratings for Syracuse's top four receivers for historical years 1999-2003.
- Syracuse's leading receivers for the Dome Era (1980 - 1998).
- Ratings for Greg Lee, Chris Henry and Jason Williams, who comprise three of the Big East's leading receivers returning for 2005.
Syracuse Receivers 2004
Syracuse Receivers 2003
Syracuse Receivers 2002
Syracuse Receivers 2001
Syracuse Receivers 2000
Syracuse Receivers 1999
Syracuse Historical Receivers
Sample Big East Receivers - 2004
Football is generally a game that requires players to work in tandem to achieve any semblence of production. For example, if a pass is to be completed, two things must occur:
1) The quarterback must throw the ball with enough accuracy and power to ensure the receiver has the opportunity to catch the pigskin; and
2) The receiver must catch the ball.
Unfortunately, terms/statistics like "pass completion," "passing percentage," and "receptions per game" do not adequately recognize the two-step nature of the passing game and consequently fail to properly give an accurate illustration of actual player production and value.
This is where Pass Receiver Rating comes into play, and given the fact that Syracuse is implementing an offense premised on a passing game emphasizing a receiver's abilities, this statistic has significant application to Orange football.
[Pass Receiver Ratings - Overview]
This system rates a receiver's performance or value throughout the season the same way the NFL attempts to measure a passer's performance or value.
While the system is patterned after NFL passer ratings, there are considerable differences. Whereas the NFL passer rating system is based solely on percentages, this system rates a receiver based on per game statistics. As such, quantifiable aspects of a receiver's performance by focusing on how often a receiver is helping his offense move the ball and how much a receiver is helping is offense score.
While this rating system does paint a clear picture of player value, it is not without fault. Given that this formula is not of my devise, there are some drawbacks.
Most importantly, the divisors used in the system are the result of taking the top ten single season performances in NFL history (through 1994) in each category and averaging them. Consequently, applying this system to college football receiver performances will not provide a perfect picture of value, but will do so adequately enough for a reasonable analysis to take place.
[Pass Receiver Ratings - Specifics]
The rating is calculated by figuring out a receivers catches per game, yards per game, TDs per game and yards per catch.
[({Catches/Game}/3.453) + ({Yards/Game}/56.209) + ({TD/Game}/.626) + ({Yards/Catch}/13.245)] / 6
The outcome is then multiplied by 100 to make the numbers look reasonable.
A 100.0 rating reflects an excellent season. A typical 'excellent season' would amount to 82 catches for 1476 yards and 15 touchdowns in a 16 game season.
[Data]
There's all sorts of information listed below.
Instead of listing only Syracuse wideouts and tight ends, I also included backs. This was done for two reasons: 1) the West Coast Offense utilizes backs as receivers very often; and 2) had I not included Walter Reyes and Damien Rhodes, a signficant amout of offensive receiving production would have been unaccounted for in 2004.
Also included are the following:
- Ratings for Syracuse's top four receivers for historical years 1999-2003.
- Syracuse's leading receivers for the Dome Era (1980 - 1998).
- Ratings for Greg Lee, Chris Henry and Jason Williams, who comprise three of the Big East's leading receivers returning for 2005.
Syracuse Receivers 2004
Player | PRR |
---|---|
J. Jones | 57.451 |
S. Gregory | 55.789 |
A. Fontenette | 33.592 |
D. Rhodes | 32.739 |
J. Kowalewski | 26.389 |
W. Reyes | 21.409 |
L. Bembo | 18.819 |
B. Evans | 16.506 |
Q. Brown | 1.538 |
Syracuse Receivers 2003
Player | PRR |
---|---|
J. Morant | 71.186 |
W. Reyes | 39.194 |
J. Jones | 35.711 |
R. Williams | 32.11 |
Syracuse Receivers 2002
Player | PRR |
---|---|
J. Riddle | 66.227 |
D. Tyree | 54.458 |
J. Morant | 40.749 |
J. Jones | 34.465 |
Syracuse Receivers 2001
Player | PRR |
---|---|
J. Morant | 52.337 |
J. Riddle | 44.886 |
M. Jackson | 35.235 |
D. Tyree | 29.225 |
Syracuse Receivers 2000
Player | PRR |
---|---|
D. Tyree | 52.346 |
P. Woodcock | 49.415 |
M. Jackson | 43.959 |
M. Campbell | 37.909 |
Syracuse Receivers 1999
Player | PRR |
---|---|
P. Woodcock | 52.631 |
M. Campbell | 46.714 |
Q. Spotwood | 46.513 |
S. Brominski | 44.325 |
Syracuse Historical Receivers
Player | PRR |
---|---|
1998 - K. Johnson | 84.651 |
1997 - Q. Spotwood | 74.246 |
1996 - D. Maddox | 38.790 |
1995 - M. Harrison | 99.828 |
1994 - M. Harrison | 76.249 |
1993 - S. Hill | 75.601 |
1992 - Q. Ismail | 56.256 |
1991 - Q. Ismail | 62.193 |
1990 - R. Carpenter | 71.604 |
1989 - R. Moore | 99.005 |
1988 - R. Moore | 84.573 |
1987 - T. Kane | 100.361 |
1986 - S. Schwedes | 70.211 |
1985 - M. Siano | 80.583 |
1984 - S. Schwedes | 54.375 |
1983 - S. Schwedes | 34.274 |
1982 - N. Bruckner | 42.663 |
1981 - W. Sydnor | 46.953 |
1980 - T. Sidor | 36.005 |
Sample Big East Receivers - 2004
Player | PRR |
---|---|
G. Lee - Pitt | 105.64 |
C. Henry - WVU | 96.528 |
J. Williams - UConn | 61.821 |
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